Rotating a part's starting position

Use the Rotate part buttons in the status panel to spin an imported STL/OBJ model 90° about the X, Y or Z axis, re-aligning its starting orientation so the hot-wire visual-hull cut comes out at its best.

When you import a 3D model, the way it happens to be oriented in the file decides which way it faces the wire — and that has a big effect on how well the cut comes out. The Rotate part panel (in the status column on the left of the tool) lets you re-orient the model in clean 90° steps until it sits the way you want.

The six buttons

There are three rows — X axis, Y axis, Z axis — each with a +90° and a −90° button. Each click turns the model a quarter-turn about that axis. The steps are exact, so you can click around as much as you like and the model snaps back to a perfect right angle every time, with no drift.

AxisSpins the model…
Xnose over tail (tips it forward / back)
Ylike a turntable (yaw, left / right)
Zrolls it sideways (clockwise / anticlockwise from the front)

What happens when you click

Each press rotates the model's starting position, then cncfoam.com re-slices the silhouettes and rebuilds the cut automatically, so the 3D preview updates straight away. You are changing the orientation the part is cut in, not just the camera — the camera you move by dragging in the 3D view.

Why you would use it

  • Align the long axis to the spin axis. The visual-hull cut is sharpest when the model rotates around its longest, most-detailed axis. If your model imported lying down but should stand up, a single X or Z press fixes it.
  • Put the flat / important face where you want it. Rotate so the base sits on the bottom of the block, or the detailed side faces the first cut.
  • Fix exporter quirks. Many programs export with Z-up while cncfoam.com works Y-up; one 90° press about X usually sets that right.
Combine this with the axis choice in the import pop-up: first orient the part with these buttons so its long axis is upright (or laid flat), then pick the matching rotation axis (Vertical for upright, Horizontal for laid flat). See Cutting 3D models for why the axis matters so much.

Notes

  • The buttons act on the most recently imported STL/OBJ. Load a model first — until then they show a hint.
  • Re-slicing re-runs the carve; on very high angle counts give it a moment (the work runs in the background so the tool stays responsive).
  • For flat 2D profiles there is no 3D orientation to set — in-plane spin lives in the OBJECT bar's ROTATE field instead.